Designer by craft, animator at heart.
I’m Saurabh, a UI/UX designer based in Delhi NCR, India. I started out in animation and VFX, spent years making things move, and slowly fell in love with the question behind every frame: why does this work for people?
Today I design at Ksolves, blending research, interaction design and motion to turn complex problems into products that feel effortless. Most recently I designed Pukaar.ai, an AI parenting companion featured on Shark Tank India.
📍 Delhi NCR, India
How I work
Research first
User interviews, usability tests and heuristic reviews come before pixels. I design for the problem people actually have, not the one we assume.
Motion with meaning
Years in animation taught me that movement is communication. I use micro-interactions and transitions to guide, reassure and delight.
Systems that scale
I build and maintain design systems so products stay consistent across platforms and teams can ship faster with confidence.
Where I’ve been
UI/UX Designer at Ksolves
- Design intuitive, user-centred interfaces that balance business goals with real usability.
- Build interactive prototypes and micro-interactions to test and refine ideas early.
- Run user research and usability testing to validate design decisions.
- Establish and maintain design systems for consistency across platforms.
Motion Graphic Designer at Algowork
- Led a team of motion designers and editors delivering high-impact content for brands.
- Created interactive UI animations and transitions across web and mobile.
- Used typography, colour psychology and layout to sharpen visual hierarchy.
Junior Motion Graphic Designer (Intern) at Viroha
- Produced marketing videos, motion graphics and UI animations for web and apps.
- Designed onboarding animations and helped shape wireframes and user flows.
What shaped me
PG Diploma in UI/UX Design
AND AcademyDesign thinking, user research, interaction design, prototyping and usability testing, with hands-on real-world case studies.
Bachelor in Animation and VFX
Sharda University2D and 3D animation, storytelling, character design, compositing and motion graphics.
Skills and tools
Life beyond the canvas
When I’m not in Figma, you’ll usually find me at the gym, lost in a good book, or chasing the next idea worth animating. Good design, like good habits, is built one small rep at a time.
Have a role or a project in mind?
I’d love to hear about it. I read every message.